It will reportedly be a true “next-gen” title with upgrades to the engine. While Codemasters is working on F1 22, F1 23 has also reportedly been in development for some time. Early preparations are also seemingly being made for a mobile title to release in that period. Annual releases are planned for the series on consoles and PC starting from 2023 to 2027 (with Unreal Engine being used for development). Right now, it’s looking to release sometime “around 2024.”Īs for the next WRC title, which was first reported back in March, it’s coming along. It will release on current-gen consoles and PC while reportedly returning to its hardcore racing sim roots. In a recent report on Exputer, insider Tom Henderson revealed that Project CARS 4 is also in development at Slightly Mad Studios. However, that allegedly isn’t the extent of racing titles in development at Electronic Arts. That works out at between 300,000 to 400,000 credits an hour depending on what assists you use.Codemasters Cheshire recently integrated into Criterion Games to work on the future of the Need for Speed franchise while Codemasters Birmingham is focused on the Formula 1 series. The number of credits you get will scale directly with your level.Īt higher levels, you can expect to earn roughly three to four times this doing the same thing. Keep in mind that I did this early on in my save and was only level 3 at the time. In that time I managed to earn 355,388 XP and 54,000 credits. In my Formula B car, a full 99 laps took just under 24 minutes. Once that’s all set up, you can go into the race, complete the 99 laps, and earn those credits. So pick whichever one that makes you the most comfortable. Basically, you want the XP modifier percentage as high as possible without it being hard for you to drive. You can also use this opportunity to tweak assists as you see fit. This will save you about half a second a lap, which adds up big time when you’re completing 99 of them.įinally, click difficulty and set the AI Difficulty to Pro and the AI Aggression to Very High. Instead, once loaded, go into set up and select the ‘High Grip’ preset. Now you can load into the race - but don’t click start race quite yet. Head over to settings and set the laps to 99. This is the shortest and easiest track to complete laps on in Project CARS 3. Then you want to set the track to Knockhill Tri-Oval. The best cars possible for this are LMP, Formula B, or Formula X, but just about any decent circuit car will do. Earning credits fastįirst things first, head over to Custom Event and jump into your fastest car. A few run-throughs of the method below and you’ll be able to freely choose what races to do and what cars to do them in. This is what makes the early game so grindy.īut if you adopt the most efficient method of leveling up, getting fast credits can be surprisingly easy. The lower level you are, the fewer credits you earn upon leveling up. Instead, the currency you earn is determined by your driver level. However, this is not the case for Project CARS 3. If you want the best cars in the game, you’re going to have to grind. The longer the race, the more in-game currency earned.ĭriver levels are massively important since many high-performance cars are locked behind them. With other games like Forza Motorsport, you get credits for completing races and championships. It’s worth knowing that the way credits are distributed in Project CARS 3 is probably not what you’d expect. Theoretically, a low-level driver could jump straight to the career’s last race with enough money. From cars to locked events, credits determine what and when you get to access new game content. How credits workĬredits are used in Project CARS 3 to unlock and buy just about everything. By following this guide, you’ll be able to buy any car you want in no time. Thankfully, there is an effective method to considerably speed up the grind. Slightly Mad Studios’ new racer adopts a grindy progression system that can be very slow to work through if you don’t know what you’re doing. However, actually doing so is not as simple it first appears. Similar to other simcade racers like Forza and Gran Turismo, the focus this year is on leveling up, earning credits, and building up your dream garage. Project CARS 3 has introduced the series’ first in-depth career mode.
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